add unreal project for networking

This commit is contained in:
2025-12-09 18:36:41 +01:00
parent 9faac54f58
commit b01eb1bfff
850 changed files with 7201 additions and 0 deletions
@@ -0,0 +1,15 @@
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class NetworkingUnrealEditorTarget : TargetRules
{
public NetworkingUnrealEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V6;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
ExtraModuleNames.Add("NetworkingUnreal");
}
}