Files
gpd-324/Simulation/Assets/Scripts/DeactivateAtStartup.cs
T
david 8dc7db0582 add simulation project
add lightmapping example
2024-11-07 21:35:22 +01:00

11 lines
161 B
C#

using System;
using UnityEngine;
public class DeactivateAtStartup : MonoBehaviour
{
private void Awake()
{
gameObject.SetActive(false);
}
}