%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &5051201170483519215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5161015916428461828} - component: {fileID: 4002059649474825844} - component: {fileID: 1990279162574611210} - component: {fileID: 2275314423682272065} - component: {fileID: 3150017060293077724} - component: {fileID: 2914810899350243037} - component: {fileID: 4670152460793369252} - component: {fileID: 6604864550914459478} m_Layer: 0 m_Name: Bullet m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5161015916428461828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5051201170483519215} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4002059649474825844 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5051201170483519215} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1990279162574611210 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5051201170483519215} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 20f655859dd8341cbb45474e251f039d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!135 &2275314423682272065 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5051201170483519215} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Radius: 0.5 m_Center: {x: 0, y: 0, z: 0} --- !u!114 &3150017060293077724 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5051201170483519215} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3} m_Name: m_EditorClassIdentifier: GlobalObjectIdHash: 2512371500 InScenePlacedSourceGlobalObjectIdHash: 0 DeferredDespawnTick: 0 Ownership: 1 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 SceneMigrationSynchronization: 0 SpawnWithObservers: 1 DontDestroyWithOwner: 0 AutoObjectParentSync: 1 SyncOwnerTransformWhenParented: 1 AllowOwnerToParent: 0 --- !u!114 &2914810899350243037 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5051201170483519215} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e96cb6065543e43c4a752faaa1468eb1, type: 3} m_Name: m_EditorClassIdentifier: ShowTopMostFoldoutHeaderGroup: 1 NetworkTransformExpanded: 0 AutoOwnerAuthorityTickOffset: 1 PositionInterpolationType: 0 RotationInterpolationType: 0 ScaleInterpolationType: 0 PositionLerpSmoothing: 1 PositionMaxInterpolationTime: 0.1 RotationLerpSmoothing: 1 RotationMaxInterpolationTime: 0.1 ScaleLerpSmoothing: 1 ScaleMaxInterpolationTime: 0.1 AuthorityMode: 0 TickSyncChildren: 0 UseUnreliableDeltas: 0 SyncPositionX: 1 SyncPositionY: 1 SyncPositionZ: 1 SyncRotAngleX: 1 SyncRotAngleY: 1 SyncRotAngleZ: 1 SyncScaleX: 0 SyncScaleY: 0 SyncScaleZ: 0 PositionThreshold: 0.001 RotAngleThreshold: 0.01 ScaleThreshold: 0.01 UseQuaternionSynchronization: 0 UseQuaternionCompression: 0 UseHalfFloatPrecision: 0 InLocalSpace: 0 SwitchTransformSpaceWhenParented: 0 Interpolate: 1 SlerpPosition: 0 --- !u!54 &4670152460793369252 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5051201170483519215} serializedVersion: 4 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!114 &6604864550914459478 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5051201170483519215} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f6c0be61502bb534f922ebb746851216, type: 3} m_Name: m_EditorClassIdentifier: ShowTopMostFoldoutHeaderGroup: 1 NetworkRigidbodyBaseExpanded: 0 UseRigidBodyForMotion: 0 AutoUpdateKinematicState: 1 AutoSetKinematicOnDespawn: 1