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@@ -0,0 +1,421 @@
|
|||||||
|
# Prerequisites
|
||||||
|
*.d
|
||||||
|
|
||||||
|
# Compiled Object files
|
||||||
|
*.slo
|
||||||
|
*.lo
|
||||||
|
*.o
|
||||||
|
*.obj
|
||||||
|
|
||||||
|
# Precompiled Headers
|
||||||
|
*.gch
|
||||||
|
*.pch
|
||||||
|
|
||||||
|
# Compiled Dynamic libraries
|
||||||
|
*.so
|
||||||
|
*.dylib
|
||||||
|
*.dll
|
||||||
|
|
||||||
|
# Fortran module files
|
||||||
|
*.mod
|
||||||
|
*.smod
|
||||||
|
|
||||||
|
# Compiled Static libraries
|
||||||
|
*.lai
|
||||||
|
*.la
|
||||||
|
*.a
|
||||||
|
*.lib
|
||||||
|
|
||||||
|
# Executables
|
||||||
|
*.exe
|
||||||
|
*.out
|
||||||
|
*.app
|
||||||
|
|
||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
##
|
||||||
|
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.rsuser
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Mono auto generated files
|
||||||
|
mono_crash.*
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
[Ww][Ii][Nn]32/
|
||||||
|
[Aa][Rr][Mm]/
|
||||||
|
[Aa][Rr][Mm]64/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
[Ll]og/
|
||||||
|
[Ll]ogs/
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
Generated\ Files/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUnit
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
nunit-*.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
# ASP.NET Scaffolding
|
||||||
|
ScaffoldingReadMe.txt
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
StyleCopReport.xml
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_h.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.iobj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.ipdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*_wpftmp.csproj
|
||||||
|
*.log
|
||||||
|
*.tlog
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Coverlet is a free, cross platform Code Coverage Tool
|
||||||
|
coverage*.json
|
||||||
|
coverage*.xml
|
||||||
|
coverage*.info
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
*.snupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/[Pp]ackages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/[Pp]ackages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/[Pp]ackages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Nuget personal access tokens and Credentials
|
||||||
|
nuget.config
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
|
*.appxbundle
|
||||||
|
*.appxupload
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!?*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
#*.snk
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
FodyWeavers.xsd
|
||||||
|
|
||||||
|
# VS Code files for those working on multiple tools
|
||||||
|
.vscode/*
|
||||||
|
!.vscode/settings.json
|
||||||
|
!.vscode/tasks.json
|
||||||
|
!.vscode/launch.json
|
||||||
|
!.vscode/extensions.json
|
||||||
|
*.code-workspace
|
||||||
|
|
||||||
|
# Local History for Visual Studio Code
|
||||||
|
.history/
|
||||||
|
|
||||||
|
# Windows Installer files from build outputs
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
.idea/
|
||||||
|
*.sln.iml
|
||||||
@@ -0,0 +1,93 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.13.35828.75
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloWorld", "HelloWorld\HelloWorld.vcxproj", "{92B0EF46-7137-453A-A7A9-E02D6CE07D8D}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "forward_declaration", "forward_declaration\forward_declaration.vcxproj", "{2FC9F683-346A-4A58-9294-DB811A2EEC20}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Classes", "Classes\Classes.vcxproj", "{467AD272-2BB3-41B7-9B74-7D193D7D2AE9}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Collections", "Collections\Collections.vcxproj", "{1B177393-37B1-4C7B-BCF0-163991832930}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Pointer", "Pointer\Pointer.vcxproj", "{860DAD08-212F-4265-B3F8-8BBF85AA4833}"
|
||||||
|
EndProject
|
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|
<ClInclude Include="Monster.h" />
|
||||||
|
<ClInclude Include="Ork.h" />
|
||||||
|
<ClInclude Include="Vector3.h" />
|
||||||
|
<ClInclude Include="Weapon.h" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
||||||
@@ -0,0 +1,54 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Source Files">
|
||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Header Files">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Resource Files">
|
||||||
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="main.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Entity.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Monster.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Ork.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Weapon.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="Entity.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="Monster.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="Ork.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="ICompareable.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="Vector3.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="Weapon.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
#include "Entity.h"
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
Entity::Entity()
|
||||||
|
{
|
||||||
|
std::cout << "Create Entity" << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
Entity::Entity(std::string name) : name(name)
|
||||||
|
{
|
||||||
|
std::cout << "Create Entity with name" << std::endl;
|
||||||
|
|
||||||
|
//this->name = name;
|
||||||
|
}
|
||||||
|
|
||||||
|
Entity::~Entity()
|
||||||
|
{
|
||||||
|
std::cout << "Destroy Entity" << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string Entity::ToString()
|
||||||
|
{
|
||||||
|
return name;
|
||||||
|
}
|
||||||
@@ -0,0 +1,15 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class Entity
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
Entity();
|
||||||
|
Entity(std::string name);
|
||||||
|
virtual ~Entity();
|
||||||
|
|
||||||
|
virtual std::string ToString();
|
||||||
|
|
||||||
|
std::string name = "";
|
||||||
|
|
||||||
|
}; // IMPORTANT: semicolon at the end
|
||||||
@@ -0,0 +1,15 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
// only for presentation
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
class ICompareable
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
// only for presentation
|
||||||
|
ICompareable() { std::cout << "Create IComparable" << std::endl; }
|
||||||
|
|
||||||
|
virtual ~ICompareable() { std::cout << "Destroy IComparable" << std::endl; }
|
||||||
|
|
||||||
|
virtual int Compare(ICompareable* other) = 0;
|
||||||
|
};
|
||||||
@@ -0,0 +1,75 @@
|
|||||||
|
#include <format>
|
||||||
|
|
||||||
|
#include "Monster.h"
|
||||||
|
|
||||||
|
Monster::Monster() : Entity("My Monster"), _pWeapon(new Weapon())
|
||||||
|
{
|
||||||
|
std::cout << "Create Monster" << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
Monster::Monster(const Monster& other) : Entity(other), ICompareable(other)
|
||||||
|
{
|
||||||
|
std::cout << "Create Copy of a Monster" << std::endl;
|
||||||
|
|
||||||
|
// shallow copy
|
||||||
|
//this->_pWeapon = other._pWeapon;
|
||||||
|
this->_strength = other._strength;
|
||||||
|
this->_speed = other._speed;
|
||||||
|
|
||||||
|
// deep copy of internal pointers
|
||||||
|
this->_pWeapon = new Weapon(*other._pWeapon);
|
||||||
|
}
|
||||||
|
|
||||||
|
Monster::Monster(int strength) : Entity("My Monster"), _strength(strength), _pWeapon(new Weapon())
|
||||||
|
{
|
||||||
|
std::cout << "Create Monster with strength" << std::endl;
|
||||||
|
|
||||||
|
this->name = "My Monster";
|
||||||
|
}
|
||||||
|
|
||||||
|
Monster::~Monster()
|
||||||
|
{
|
||||||
|
std::cout << "Destroy Monster" << std::endl;
|
||||||
|
|
||||||
|
if (_pWeapon != nullptr)
|
||||||
|
{
|
||||||
|
delete _pWeapon;
|
||||||
|
_pWeapon = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Monster Monster::Create(Monsters type)
|
||||||
|
//{
|
||||||
|
// Monster monster;
|
||||||
|
// switch (type)
|
||||||
|
// {
|
||||||
|
// case Ork:
|
||||||
|
// monster._strength = 10;
|
||||||
|
// monster._speed = 1.0f;
|
||||||
|
// break;
|
||||||
|
// case Troll:
|
||||||
|
// monster._strength = 5;
|
||||||
|
// monster._speed = 3.0f;
|
||||||
|
// break;
|
||||||
|
// case Elve:
|
||||||
|
// monster._strength = 1;
|
||||||
|
// monster._speed = 10.0f;
|
||||||
|
// break;
|
||||||
|
// default:
|
||||||
|
// break;
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// return monster;
|
||||||
|
//}
|
||||||
|
|
||||||
|
std::string Monster::ToString()
|
||||||
|
{
|
||||||
|
//return name + " " + "(" + std::to_string(_strength) + ")";
|
||||||
|
return std::format("{} ({})", name, _strength);
|
||||||
|
}
|
||||||
|
|
||||||
|
int Monster::Compare(ICompareable* other)
|
||||||
|
{
|
||||||
|
// TODO: implement later
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
@@ -0,0 +1,34 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "Entity.h"
|
||||||
|
#include "ICompareable.h"
|
||||||
|
#include "Weapon.h"
|
||||||
|
|
||||||
|
//enum Monsters
|
||||||
|
//{
|
||||||
|
// Ork,
|
||||||
|
// Troll,
|
||||||
|
// Elve
|
||||||
|
//};
|
||||||
|
|
||||||
|
class Monster : public Entity, public ICompareable
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
// internal pointers often requires a default & copy constructor and a destructor
|
||||||
|
Monster();
|
||||||
|
Monster(const Monster& other);
|
||||||
|
Monster(int strength);
|
||||||
|
virtual ~Monster();
|
||||||
|
|
||||||
|
//static Monster Create(Monsters type);
|
||||||
|
|
||||||
|
virtual void Move() = 0; // abstract (pure virtual method)
|
||||||
|
std::string ToString() override;
|
||||||
|
int Compare(ICompareable* other) override;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
Weapon* _pWeapon = nullptr;
|
||||||
|
|
||||||
|
int _strength = 0;
|
||||||
|
float _speed = 0.0f;
|
||||||
|
};
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
#include "Ork.h"
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
Ork::Ork() : Monster(10)
|
||||||
|
{
|
||||||
|
std::cout << "Create Ork" << std::endl;
|
||||||
|
|
||||||
|
//this->_strength = 10;
|
||||||
|
this->name = "My Ork";
|
||||||
|
}
|
||||||
|
|
||||||
|
Ork::Ork(const Ork& other) : Monster(other)
|
||||||
|
{
|
||||||
|
std::cout << "Create a copy of an Ork" << std::endl;
|
||||||
|
//this->name = other.name;
|
||||||
|
//this->_speed = other._speed;
|
||||||
|
}
|
||||||
|
|
||||||
|
Ork::~Ork()
|
||||||
|
{
|
||||||
|
std::cout << "Destroy Ork" << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Ork::Move()
|
||||||
|
{
|
||||||
|
}
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Monster.h"
|
||||||
|
|
||||||
|
class Ork : public Monster
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
Ork(); // default constructor
|
||||||
|
Ork(const Ork&); // copy constructor
|
||||||
|
~Ork(); // destructor
|
||||||
|
|
||||||
|
void Move() override;
|
||||||
|
};
|
||||||
|
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
struct Vector3
|
||||||
|
{
|
||||||
|
float x;
|
||||||
|
float y;
|
||||||
|
float z;
|
||||||
|
|
||||||
|
Vector3() : x(0.0f), y(0.0f), z(0.0f) {}
|
||||||
|
Vector3(float x, float y, float z) : x(x), y(y), z(z) {}
|
||||||
|
};
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
#include "Weapon.h"
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
#pragma once
|
||||||
|
class Weapon
|
||||||
|
{
|
||||||
|
};
|
||||||
|
|
||||||
@@ -0,0 +1,49 @@
|
|||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
#include "Entity.h"
|
||||||
|
#include "Ork.h"
|
||||||
|
#include "Vector3.h"
|
||||||
|
|
||||||
|
using namespace std;
|
||||||
|
|
||||||
|
int main()
|
||||||
|
{
|
||||||
|
//Entity entity; // this is an entity instance
|
||||||
|
//entity.name = "My Entity";
|
||||||
|
|
||||||
|
//Monster monster; // can't be instantiated, because Monster is abstract
|
||||||
|
//Monster monster2 = Monster::Create(Monsters::Ork);
|
||||||
|
|
||||||
|
Ork ork;
|
||||||
|
ork.name = "Ork1";
|
||||||
|
ork.Move();
|
||||||
|
|
||||||
|
//cout << entity.ToString() << endl;
|
||||||
|
//cout << ork.ToString() << endl;
|
||||||
|
|
||||||
|
//Vector3 position(1.0f, 3.0f, -5.0f);
|
||||||
|
//position.y = 0.0f;
|
||||||
|
|
||||||
|
//ICompareable* pComparable = nullptr;
|
||||||
|
//pComparable = &ork;
|
||||||
|
//pComparable->Compare(&ork);
|
||||||
|
//(*pComparable).Compare(&ork); // same as line above, but more complicated to write
|
||||||
|
|
||||||
|
//ICompareable* pComparables[] = { new Ork, new Ork, new Ork };
|
||||||
|
//for (size_t i = 0; i < size(pComparables); i++)
|
||||||
|
//{
|
||||||
|
// //pComparables[i]->Compare(nullptr);
|
||||||
|
// delete pComparables[i];
|
||||||
|
// pComparables[i] = nullptr;
|
||||||
|
//}
|
||||||
|
|
||||||
|
//ICompareable** pHeapComparables = new ICompareable*[10];
|
||||||
|
//delete[] pHeapComparables;
|
||||||
|
//pHeapComparables = nullptr;
|
||||||
|
|
||||||
|
//Ork ork2(ork);
|
||||||
|
//ork2.name = "Ork2";
|
||||||
|
//ork2.Move();
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
@@ -0,0 +1,190 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|ARM64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>ARM64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|ARM64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>ARM64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<VCProjectVersion>17.0</VCProjectVersion>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
<ProjectGuid>{1b177393-37b1-4c7b-bcf0-163991832930}</ProjectGuid>
|
||||||
|
<RootNamespace>Collections</RootNamespace>
|
||||||
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="Shared">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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||||||
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</ImportGroup>
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||||||
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
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||||||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
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</ImportGroup>
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||||||
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
|
</ImportGroup>
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||||||
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||||
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<ClCompile>
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||||||
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<WarningLevel>Level3</WarningLevel>
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||||||
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<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||||
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<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
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||||||
|
<Link>
|
||||||
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<SubSystem>Console</SubSystem>
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||||||
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<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
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</Link>
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</ItemDefinitionGroup>
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||||||
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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||||||
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<ClCompile>
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||||||
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
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||||||
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</ItemDefinitionGroup>
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||||||
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||||
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
|
||||||
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
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||||||
|
</ItemDefinitionGroup>
|
||||||
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
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<ClCompile>
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||||||
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
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<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
|
</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
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||||||
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
|
||||||
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
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<SubSystem>Console</SubSystem>
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||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
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<ClCompile>
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||||||
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<WarningLevel>Level3</WarningLevel>
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||||||
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<FunctionLevelLinking>true</FunctionLevelLinking>
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||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="main.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
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||||||
|
</Project>
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Source Files">
|
||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Header Files">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Resource Files">
|
||||||
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="main.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
||||||
@@ -0,0 +1,127 @@
|
|||||||
|
#include <iostream>
|
||||||
|
#include <vector>
|
||||||
|
#include <list>
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
|
using namespace std;
|
||||||
|
|
||||||
|
#define INT_LIST list<int> // simple text replacement
|
||||||
|
|
||||||
|
// type definitions
|
||||||
|
typedef list<int> IntegerList;
|
||||||
|
typedef IntegerList::iterator IntListIterator;
|
||||||
|
|
||||||
|
void printArray(int numbers[]);
|
||||||
|
void printArray(int numbers[], int count);
|
||||||
|
|
||||||
|
int main()
|
||||||
|
{
|
||||||
|
// C Arrays
|
||||||
|
int numbers[10];
|
||||||
|
|
||||||
|
for (size_t i = 0; i < 10; i++)
|
||||||
|
{
|
||||||
|
numbers[i] = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
numbers[0] = 10;
|
||||||
|
|
||||||
|
cout << "numbers[5]: " << numbers[5] << endl;
|
||||||
|
|
||||||
|
int numbers2[] = { 0, 1, 2, 3, 4, 5 };
|
||||||
|
int numbers3[10] = { 0, 1, 2, 3, 4, 5 };
|
||||||
|
|
||||||
|
// 2d array - 10 rows, 5 columns
|
||||||
|
int numbers4[10 * 5];
|
||||||
|
numbers4[3 + 7 * 5] = 10; // 3rd column, 7th row
|
||||||
|
|
||||||
|
// size have to be always const, except by using pointers
|
||||||
|
const int count = 10;
|
||||||
|
int numbers5[count];
|
||||||
|
|
||||||
|
int length = sizeof(numbers2) / sizeof(numbers2[0]); // works locally only
|
||||||
|
for (size_t i = 0; i < std::size(numbers2); i++) // size is working locally only
|
||||||
|
{
|
||||||
|
cout << numbers2[i] << " ";
|
||||||
|
}
|
||||||
|
cout << endl;
|
||||||
|
|
||||||
|
cout << "sizeof(numbers2): " << sizeof(numbers2) << endl;
|
||||||
|
|
||||||
|
printArray(numbers2);
|
||||||
|
printArray(numbers2, std::size(numbers2));
|
||||||
|
|
||||||
|
// "dynamic" (heap) arrays
|
||||||
|
int count2 = 10;
|
||||||
|
int* heapNumbers = new int[count2];
|
||||||
|
heapNumbers[0] = 10;
|
||||||
|
int* pHeapNumber = heapNumbers;
|
||||||
|
for (size_t i = 0; i < count2; i++)
|
||||||
|
{
|
||||||
|
cout << pHeapNumber << ": " << *pHeapNumber << " ";
|
||||||
|
pHeapNumber++;
|
||||||
|
}
|
||||||
|
delete[] heapNumbers; // CAUTION - heap arrays have to be deleted with delete[] not delete
|
||||||
|
heapNumbers = nullptr;
|
||||||
|
|
||||||
|
// stl collections
|
||||||
|
vector<int> numbers6;
|
||||||
|
vector<int> numbers7 = { 0, 1, 2, 3 };
|
||||||
|
numbers6.push_back(10); // add an item at the end
|
||||||
|
numbers6.pop_back(); // remove an item at the end
|
||||||
|
numbers7[2] *= 10;
|
||||||
|
vector<int> numbers8;
|
||||||
|
numbers8.reserve(100);
|
||||||
|
cout << "size of numbers8: " << numbers8.size() << endl;
|
||||||
|
cout << "capacity of numbers8: " << numbers8.capacity() << endl;
|
||||||
|
printArray(numbers7.data(), numbers7.size());
|
||||||
|
|
||||||
|
list<int> numbersList;
|
||||||
|
numbersList.push_back(10);
|
||||||
|
numbersList.push_front(100);
|
||||||
|
//numbersList[1] = 200; // random access is not available for lists
|
||||||
|
list<int>::iterator it = numbersList.begin();
|
||||||
|
for (; it != numbersList.end(); it++)
|
||||||
|
{
|
||||||
|
cout << *it << " ";
|
||||||
|
}
|
||||||
|
cout << endl;
|
||||||
|
numbersList.insert(--it, 20);
|
||||||
|
for (it = numbersList.begin(); it != numbersList.end(); it++)
|
||||||
|
{
|
||||||
|
cout << *it << " ";
|
||||||
|
}
|
||||||
|
cout << endl;
|
||||||
|
|
||||||
|
for (int n : numbersList)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
for_each(numbers7.begin(), numbers7.end(), [](const int& n) {
|
||||||
|
cout << n << " ";
|
||||||
|
});
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void printArray(int numbers[])
|
||||||
|
{
|
||||||
|
int length = sizeof(numbers) / sizeof(numbers[0]); // works not outside of local scope
|
||||||
|
cout << "sizeof(numbers2): " << sizeof(numbers) << endl;
|
||||||
|
|
||||||
|
//for (size_t i = 0; i < std::size(numbers); i++) // size is not working outside of local scope
|
||||||
|
//{
|
||||||
|
// cout << numbers[i] << " ";
|
||||||
|
//}
|
||||||
|
//cout << endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void printArray(int numbers[], int count)
|
||||||
|
{
|
||||||
|
for (size_t i = 0; i < count; i++)
|
||||||
|
{
|
||||||
|
cout << numbers[i] << " ";
|
||||||
|
}
|
||||||
|
cout << endl;
|
||||||
|
}
|
||||||
@@ -0,0 +1,190 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|ARM64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>ARM64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|ARM64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>ARM64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<VCProjectVersion>17.0</VCProjectVersion>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
<ProjectGuid>{92b0ef46-7137-453a-a7a9-e02d6ce07d8d}</ProjectGuid>
|
||||||
|
<RootNamespace>HelloWorld</RootNamespace>
|
||||||
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="Shared">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
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|
||||||
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||||||
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||||||
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||||||
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||||||
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|
|||||||
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<?xml version="1.0" encoding="utf-8"?>
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||||||
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||||||
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||||||
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||||||
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||||||
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|
|||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
using namespace std;
|
||||||
|
|
||||||
|
int main()
|
||||||
|
{
|
||||||
|
std::cout << "Hello" << " " << "World!" << std::endl;
|
||||||
|
|
||||||
|
int number = 10;
|
||||||
|
|
||||||
|
cout << number << endl;
|
||||||
|
|
||||||
|
cin >> number;
|
||||||
|
cout << "Input: " << number << endl;
|
||||||
|
|
||||||
|
char c;
|
||||||
|
cin >> c;
|
||||||
|
cout << "Input: " << c << endl;
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
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|
||||||
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|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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@@ -0,0 +1,22 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
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||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Header Files">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Resource Files">
|
||||||
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="main.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
||||||
@@ -0,0 +1,122 @@
|
|||||||
|
#include <iostream>
|
||||||
|
#include <memory> // smart pointer header
|
||||||
|
|
||||||
|
using namespace std;
|
||||||
|
|
||||||
|
void changeInteger(int n);
|
||||||
|
void changeIntegerPerPointer(int* pN);
|
||||||
|
int changeIntegerPerReturn(int n);
|
||||||
|
void changeIntegerPerReference(int& n);
|
||||||
|
|
||||||
|
bool createInteger(int* pN);
|
||||||
|
bool createIntegerWithPointerPointer(int** ppN);
|
||||||
|
|
||||||
|
int main()
|
||||||
|
{
|
||||||
|
// general
|
||||||
|
int* pNumber = nullptr;
|
||||||
|
pNumber = new int(0);
|
||||||
|
|
||||||
|
cout << "size of pNumber: " << sizeof(pNumber) << endl;
|
||||||
|
cout << "size of pNumber data: " << sizeof(*pNumber) << endl;
|
||||||
|
|
||||||
|
*pNumber = 567;
|
||||||
|
|
||||||
|
// pNumber = new int(0); // BAD BAD - Memory Leak, because we override an existing pointer address with a new one without saving the old one
|
||||||
|
|
||||||
|
// here are 100s of lines of code
|
||||||
|
|
||||||
|
if (pNumber != nullptr)
|
||||||
|
{
|
||||||
|
delete pNumber;
|
||||||
|
pNumber = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
// pointer as references
|
||||||
|
//int number = 0;
|
||||||
|
//changeInteger(number);
|
||||||
|
//changeIntegerPerPointer(&number);
|
||||||
|
//changeIntegerPerPointer(pNumber);
|
||||||
|
//changeIntegerPerReference(number);
|
||||||
|
|
||||||
|
// smart pointer
|
||||||
|
// unique_ptr -> only one owner exist for the object
|
||||||
|
// shared_ptr -> can have multiple owners
|
||||||
|
// weak_ptr -> is loose connection to a shared_ptr
|
||||||
|
|
||||||
|
unique_ptr<int> number = make_unique<int>(10);
|
||||||
|
*number = 100;
|
||||||
|
//unique_ptr<int> number2 = number; // compiler error - you can create a copy of an unique pointer
|
||||||
|
unique_ptr<int> number2 = make_unique<int>(*number);
|
||||||
|
|
||||||
|
shared_ptr<int> number3 = make_shared<int>(20);
|
||||||
|
shared_ptr<int> number4 = number3;
|
||||||
|
*number3 = 200;
|
||||||
|
*number4 = 2000;
|
||||||
|
|
||||||
|
number3.reset();
|
||||||
|
|
||||||
|
weak_ptr<int> weakNumber = number4;
|
||||||
|
//*weakNumber = 20000; // compiler error, weak pointer have no direct access to a shared pointer, you have to create one
|
||||||
|
|
||||||
|
if (!weakNumber.expired())
|
||||||
|
{
|
||||||
|
shared_ptr<int> tmpSharedNumber = weakNumber.lock();
|
||||||
|
*tmpSharedNumber = 20000;
|
||||||
|
}
|
||||||
|
|
||||||
|
number4.reset();
|
||||||
|
shared_ptr<int> tmpSharedNumber = weakNumber.lock();
|
||||||
|
|
||||||
|
// pointer-pointer
|
||||||
|
if (createInteger(pNumber))
|
||||||
|
{
|
||||||
|
cout << "Create integer was succesful" << endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (createIntegerWithPointerPointer(&pNumber))
|
||||||
|
{
|
||||||
|
cout << "Create integer was succesful" << endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pNumber != nullptr)
|
||||||
|
{
|
||||||
|
delete pNumber;
|
||||||
|
pNumber = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void changeInteger(int n)
|
||||||
|
{
|
||||||
|
n = 100;
|
||||||
|
}
|
||||||
|
|
||||||
|
void changeIntegerPerPointer(int* pN)
|
||||||
|
{
|
||||||
|
cout << "address of pN: " << &pN << endl;
|
||||||
|
|
||||||
|
if (pN == nullptr) return; // BE CAREFUL - if you don't what you get, do a test before
|
||||||
|
|
||||||
|
*pN = 200;
|
||||||
|
}
|
||||||
|
|
||||||
|
void changeIntegerPerReference(int& n)
|
||||||
|
{
|
||||||
|
n = 300;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool createInteger(int* pN)
|
||||||
|
{
|
||||||
|
pN = new int(0); // CAUTION - creates a MEMORY LEAK
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool createIntegerWithPointerPointer(int** ppN)
|
||||||
|
{
|
||||||
|
*ppN = new int(0);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
@@ -0,0 +1,194 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|ARM64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>ARM64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|ARM64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>ARM64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<VCProjectVersion>17.0</VCProjectVersion>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
<ProjectGuid>{2fc9f683-346a-4a58-9294-db811a2eec20}</ProjectGuid>
|
||||||
|
<RootNamespace>forwarddeclaration</RootNamespace>
|
||||||
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="Shared">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="functions.cpp" />
|
||||||
|
<ClCompile Include="main.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="functions.h" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
||||||
@@ -0,0 +1,30 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Source Files">
|
||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Header Files">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Resource Files">
|
||||||
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="main.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="functions.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="functions.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
</ItemGroup>
|
||||||
|
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|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
#include "functions.h"
|
||||||
|
|
||||||
|
void functionE() {} // definition
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#ifndef _FUNCTIONS_H_
|
||||||
|
#define _FUNCTIONS_H_
|
||||||
|
|
||||||
|
void functionE(); // declaration
|
||||||
|
//void functionF() {} // defined & declared, linker error when included multiple times
|
||||||
|
|
||||||
|
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|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
#include "functions.h"
|
||||||
|
|
||||||
|
void functionB() {} // declared & defined
|
||||||
|
void functionC(); // declare
|
||||||
|
void functionD(); // foward declare
|
||||||
|
|
||||||
|
int main()
|
||||||
|
{
|
||||||
|
//functionA(); // compiler error, because function is declared & defined after this call
|
||||||
|
functionB(); // no error
|
||||||
|
//functionC(); // linker error, because function is declared, but not defined
|
||||||
|
functionD();
|
||||||
|
functionE();
|
||||||
|
//functionF(); // linker error, because header file was included multiple times with a definition
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void functionA() {} // declare & defined
|
||||||
|
|
||||||
|
void functionD() {} // definition
|
||||||
Executable
+71
@@ -0,0 +1,71 @@
|
|||||||
|
# This .gitignore file should be placed at the root of your Unity project directory
|
||||||
|
#
|
||||||
|
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|
||||||
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||||||
|
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||||||
|
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|
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|
||||||
|
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|
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|
||||||
|
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|
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||||||
|
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|
# MemoryCaptures can get excessive in size.
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|
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|
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|
||||||
|
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timeCreated: 1749654406
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@@ -0,0 +1,26 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
using Unity.Netcode;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace DefaultNamespace
|
||||||
|
{
|
||||||
|
public class GameManager : NetworkBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private NetworkObject playerPrefab;
|
||||||
|
[SerializeField] private Transform[] startPositions;
|
||||||
|
|
||||||
|
private int _currentStartPositionIndex = 0;
|
||||||
|
|
||||||
|
protected override void OnInSceneObjectsSpawned()
|
||||||
|
{
|
||||||
|
if (!IsServer) return;
|
||||||
|
|
||||||
|
foreach (KeyValuePair<ulong, NetworkClient> client in NetworkManager.ConnectedClients)
|
||||||
|
{
|
||||||
|
Transform position = startPositions[_currentStartPositionIndex++ % startPositions.Length];
|
||||||
|
NetworkObject player = Instantiate(playerPrefab, position.position, position.rotation);
|
||||||
|
player.SpawnAsPlayerObject(client.Key);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
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|
timeCreated: 1749655488
|
||||||
@@ -0,0 +1,75 @@
|
|||||||
|
using System;
|
||||||
|
using Unity.Netcode;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace DefaultNamespace
|
||||||
|
{
|
||||||
|
public class NetworkPlayer : NetworkBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private Camera camera;
|
||||||
|
[SerializeField] private float speed = 10.0f;
|
||||||
|
[SerializeField] private float rotationSpeed = 60.0f;
|
||||||
|
[SerializeField] private Rigidbody bulletPrefab;
|
||||||
|
[SerializeField] private float bulletForce = 50.0f;
|
||||||
|
[SerializeField] private float initialHealth = 100.0f;
|
||||||
|
|
||||||
|
private NetworkVariable<float> _health = new NetworkVariable<float>(0);
|
||||||
|
|
||||||
|
public override void OnNetworkSpawn()
|
||||||
|
{
|
||||||
|
camera.gameObject.SetActive(IsLocalPlayer);
|
||||||
|
|
||||||
|
if (IsLocalPlayer)
|
||||||
|
{
|
||||||
|
_health.OnValueChanged += OnHealthChanged;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (IsServer)
|
||||||
|
{
|
||||||
|
_health.Value = initialHealth;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnNetworkDespawn()
|
||||||
|
{
|
||||||
|
if (IsLocalPlayer)
|
||||||
|
{
|
||||||
|
_health.OnValueChanged -= OnHealthChanged;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnHealthChanged(float previousValue, float newValue)
|
||||||
|
{
|
||||||
|
// update health bar etc.
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (!IsLocalPlayer) return;
|
||||||
|
|
||||||
|
if (Input.GetButtonDown("Fire1"))
|
||||||
|
{
|
||||||
|
ShootRpc();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void FixedUpdate()
|
||||||
|
{
|
||||||
|
if (!IsLocalPlayer) return;
|
||||||
|
|
||||||
|
transform.Translate(
|
||||||
|
(Vector3.right * Input.GetAxis("Horizontal") + Vector3.forward * Input.GetAxis("Vertical")) *
|
||||||
|
(speed * Time.deltaTime));
|
||||||
|
|
||||||
|
transform.Rotate(Vector3.up, Input.GetAxis("Mouse X") * rotationSpeed * Time.deltaTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Rpc(SendTo.Server)]
|
||||||
|
private void ShootRpc()
|
||||||
|
{
|
||||||
|
Rigidbody bullet = Instantiate(bulletPrefab, transform.position + transform.forward, transform.rotation);
|
||||||
|
bullet.GetComponent<NetworkObject>().Spawn();
|
||||||
|
bullet.AddForce(transform.forward * bulletForce, ForceMode.Impulse);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
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fileFormatVersion: 2
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guid: d88689de44f645e5b10cdfea836c8eb2
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|
timeCreated: 1749657014
|
||||||
@@ -0,0 +1,43 @@
|
|||||||
|
using System;
|
||||||
|
using Unity.Netcode;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
|
namespace DefaultNamespace
|
||||||
|
{
|
||||||
|
public class StartGameButton : MonoBehaviour, IPointerClickHandler
|
||||||
|
{
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
[SerializeField] private SceneAsset sceneAsset;
|
||||||
|
|
||||||
|
private void OnValidate()
|
||||||
|
{
|
||||||
|
sceneName = sceneAsset.name;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
[SerializeField, HideInInspector] private string sceneName;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
NetworkManager.Singleton.OnClientConnectedCallback += OnClientConnected;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
NetworkManager.Singleton.OnClientConnectedCallback -= OnClientConnected;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnClientConnected(ulong obj)
|
||||||
|
{
|
||||||
|
gameObject.SetActive(NetworkManager.Singleton.IsServer);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnPointerClick(PointerEventData eventData)
|
||||||
|
{
|
||||||
|
NetworkManager.Singleton.SceneManager.LoadScene(sceneName, LoadSceneMode.Single);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
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with Reserved Font Name Liberation.
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-----------------------------------------------------------
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SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
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-----------------------------------------------------------
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The OFL allows the licensed fonts to be used, studied, modified and redistributed freely as long as they are not sold by themselves. The fonts, including any derivative works, can be bundled, embedded, redistributed and/or sold with any software provided that any reserved names are not used by derivative works. The fonts and derivatives, however, cannot be released under any other type of license. The requirement for fonts to remain under this license does not apply to any document created using the fonts or their derivatives.
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DEFINITIONS
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"Font Software" refers to the set of files released by the Copyright Holder(s) under this license and clearly marked as such. This may include source files, build scripts and documentation.
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5) The Font Software, modified or unmodified, in part or in whole, must be distributed entirely under this license, and must not be distributed under any other license. The requirement for fonts to remain under this license does not apply to any document created using the Font Software.
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This license becomes null and void if any of the above conditions are not met.
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DISCLAIMER
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THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.
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--- !u!21 &1369835458
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user