add portal shader graph
add particle system
This commit is contained in:
@@ -0,0 +1,38 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3}
|
||||
m_Name: Readme
|
||||
m_EditorClassIdentifier:
|
||||
icon: {fileID: 2800000, guid: cfa6d60f1f958ba46a105ca98716c259, type: 3}
|
||||
title: Particle Pack
|
||||
sections:
|
||||
- heading: What is the Particle Pack?
|
||||
text: The Particle Pack is a collection of example effects that you can easily
|
||||
add to your own game or examine to learn more about Unity's Shuriken particle
|
||||
system. Explore the example first-person scene using W,A,S, and D, and your
|
||||
mouse to look around. Stop to view a particle system and more detailed information
|
||||
on each effect will appear on-screen.
|
||||
linkText:
|
||||
url:
|
||||
- heading: How do I use it?
|
||||
text: To use these examples in your own projects, simply select the folder of
|
||||
effects and use the 'Export Package' command from the 'Assets' menu on the top
|
||||
bar. Depending on the effect, you may need to add the 'Shared' folder or remove
|
||||
some unnecessary scripts from the Export window. Once your effect has succesfully
|
||||
exported, import this package into your own projects using the 'Import Package'
|
||||
- 'Custom Package' option from the 'Assets' menu.
|
||||
linkText:
|
||||
url:
|
||||
- heading: Got feedback?
|
||||
text: 'Let us know what you think or ask any questions you might have on our FORUM. '
|
||||
linkText: Forum Thread
|
||||
url: https://forum.unity.com/threads/new-particle-pack.548347/
|
||||
loadedLayout: 1
|
||||
Reference in New Issue
Block a user