add portal shader graph
add particle system
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|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
spritePackingTag:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 127325
|
||||
packageName: Particle Pack
|
||||
packageVersion: 3.1
|
||||
assetPath: Assets/UnityTechnologies/ParticlePack/EffectExamples/Fire & Explosion
|
||||
Effects/Textures/FireExplosion.tif
|
||||
uploadId: 691001
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user